A type of animated character that represents a user in the virtual world, which is used to move throughout the world and interact with other characters and objects is called an <u>avatar</u>.
<h3>What is an avatar?</h3>
An avatar can be defined as a type of animated character that is designed and developed by a software developer to represent a user or player in the virtual world, which is used to move throughout the world and interact with other characters and objects.
In gaming technology and software development, an avatar is typically used to denote a user's (player's) character in the gaming world, virtual world or computer-simulated environment, either in two-dimensional (2D) or three-dimensional (3D).
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Answer:
add the following code to your bar class
Explanation:
public Bar(Commands n) { }
Answer:
You are most likely to automatically encode information about the sequence of your day's events.
Answer:
The solution code is written in Java
- public static void checkCommonValues(int arr1[], int arr2[]){
- if(arr1.length < arr2.length){
- for(int i = 0; i < arr1.length; i++){
- for(int j = 0; j < arr2.length; j++){
- if(arr1[i] == arr2[j]){
- System.out.print(arr1[i] + " ");
- }
- }
- }
- }
- else{
- for(int i = 0; i < arr2.length; i++){
- for(int j = 0; j < arr1.length; j++){
- if(arr2[i] == arr1[j]){
- System.out.print(arr2[i] + " ");
- }
- }
- }
- }
- }
Explanation:
The key idea of this method is to repeated get a value from the shorter array to check against the all the values from a longer array. If any comparison result in True, the program shall display the integer.
Based on this idea, an if-else condition is defined (Line 2). Outer loop will traverse through the shorter array (Line 3, 12) and the inner loop will traverse the longer array (Line 4, 13). Within the inner loop, there is another if condition to check if the current value is equal to any value in the longer array, if so, print the common value (Line 5-7, 14-16).