Answer:
The claim and that the players are fed up with reality is effectively supported by paragraph 3.
Explanation:
In the article "Reality Is Broken," the author shows how players have preferred to spend their time on games rather than the real world. This is happening because the players are tired of reality because it is not compensatory, on the contrary, the reality is tiring, oppressive and negative and the players can escape these sensations in a virtual world, where they can succeed and reach goals, becoming the happiest and most satisfied.
Answer:
This article describes how manipulation can be used to change the thoughts of characters. It is also explained how to bring back characters after having lost them in an argument or fight.
In the article "Death and work", the author describes how focusing on death and a fear of death adds a unique style to a character. A man who is afraid of something is entrapped by that thing unless he overcomes it, and showing how a character gets over their fear can progress the plotline.
Works CitedExplanation: