Answer:
x = 1/2 or 2
Step-by-step explanation:
You can factor this as ...
2x^2 -4x -x +2 = 0 . . . rewrite the middle term to enable factoring
2x(x -2) -1(x -2) = 0 . . . . factor by grouping
(2x -1)(x -2) = 0 . . . . factor out (x -2)
x = 1/2, 2 . . . . . . values of x that make the factors zero
$193.50
start by multiplying 240 by .25 (25%) to find out how much is 25% of 240. this equals 60.
then, subtract $60 from $240. equals 180.
next, to add the sales tax, multiply 180 by 0.075 (7.5%) this is $13.50.
lastly, add the tax, which is $13.50, to the suit's sale price, which is $180.
180+13.5= $193.50
Answer:
y - 1/2x + 7/2
Step-by-step explanation:
y = 1/2x + 1
6 = 1/2 (5) + b
6 = 5/2 + b
7/2 = b
Answer:
You can do this by rolling dice 4 times
Step-by-step explanation:
If you roll a fair dice 4 times and record the findings and their orders, you can generate 6^4= 1296 possible outcomes. You can pick 1-1000 as numbers and then re-roll all the dice if the number generate 1001-1296
To translate the dice result into a number you have to multiply the dice result as following:
1st roll multiplied by 6^0 = 1
2nd roll multiplied by 6^1 = 6
3rd roll multiplied by 6^2= 36
4th roll multiplied by 6^3= 216
Let's say you roll 1, 2, 3, 4
The number generated will be: 1*1 + 2 *6 + 3 *36 + 4 *216 = 985