I do not know, i really hope you dont fail!!!!!!!!!
Answer:
Its Lolbit
Explanation:
Lolbit is an animatronic from Five Nights at Freddy's: Sister Location. It is a recolored version of Funtime Foxy's disembodied head, appearing as a minor Easter Egg from the main game.
Answer:
# include <iostream>
using namespace::std;
int main()
{ int hrs;
float hrly_rate= 47;
double net_Sl;
float t1;
float t2;
float t3;
float t4;
float t5;
double grss_Pay;
float bons;
cout<<"Enter number of hours worked";
cin>>hrs;
net_Sl= 47 * 387;
t1 = (4.7 * net_Sl)/100;
t2= 87;
t3=(3.7 * net_Sl)/100;
t4=3;
t5=(0.47 * net_Sl)/100;
grss_Pay= net_Sl- t1 - t2 -t3 - t4 - t5;
float tmp=grss_Pay;
double in_hnd;
if (grss_Pay<10)
{
bons= (5 * grss_Pay)/100;
in_hnd=grss_Pay+bons;
grss_Pay=grss_Pay-grss_Pay;
}
else if (grss_Pay>10 ||grss_Pay<500)
{ bons= (10 * grss_Pay)/100;
tmp=grss_Pay-grss_Pay;
in_hnd=in_hnd+bons;
}
else if (grss_Pay>500|| grss_Pay<1000)
{ bons= 500;
grss_Pay=grss_Pay-grss_Pay;
in_hnd=in_hnd+bons;
}
else if (grss_Pay>1000 || grss_Pay<=2000)
{ bons= 600;
grss_Pay=grss_Pay-grss_Pay;
in_hnd=in_hnd+bons;
}
else if (grss_Pay>2000)
{ bons= (5 * grss_Pay)/100;
grss_Pay=grss_Pay-grss_Pay;
in_hnd=in_hnd+bons;
}
cout<<"Final Salary"<<in_hnd;
return 0;
}
Explanation:
Please check the answer section.
Answer:
C. consistency, aesthetics
Explanation:
Based on the descriptions given to us in the question we can deduce that the answer is C. consistency, aesthetics. This is because "consistency" is defined as something that always delivers the same results, which is what users need from the interface in order to understand it and continue using it. While "aesthetics" is defined as the visual representation of something (how something will look).
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