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Charra [1.4K]
1 year ago
12

What is one way to establish a team's velocity?

Computers and Technology
1 answer:
S_A_V [24]1 year ago
8 0

Look at the average Story points completed from the last Iterations.

How To Improve Team Velocity?

Velocity cannot be used to compare teams, as all the teams are different. It also says nothing about how hard the team is working. Velocity is more about efficiency. Velocity should be treated as a team thing, not as an individual one. Some steps to improve team velocity are:

  • Care about team spirit
  • Set clear goals
  • Team members to work on one work at a time
  • Avoid unnecessary steps in the process
  • No micromanagement
  • Define The Process That Is Clear For Everyone
  • Keep Track Of Tech Debt. The team should regularly work on it, to avoid risks and quality problems in the future.
  • Focus On Quality, Not Speed. This will help to reduce the fixes, refactoring time, and increase productivity.
  • Do Not Load The Team Too Much.

To know more about Team Velocity, click on:

brainly.com/question/28174889

#SPJ1

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if someone dosnt like it

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2 years ago
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In Java: Write a class called Shelf that contains instance data that repre-sents the length, breadth, and capacity of the shelf.
disa [49]

Answer:see explanation

Explanation:

Hello, the solution is the following:

in a file named Shelf.java :

public class Shelf{

   int length;

   int breadth;

   int capacity;

   boolean occupied;

   Shelf(int length,int breadth, int capacity){

       this.length = length;

       this.breadth = breadth;

       this.capacity = capacity;

       this.occupied = false;

   }

   

   //set methods

   public void setLength(int length){

       this.length = length;

   }

   public void setBreadth(int breadth){

       this.breadth = breadth;

   }

   public void setCapacity(int capacity){

       this.capacity = capacity;

   }

   public void setOccupied(boolean occupied){

       this.occupied = occupied;

   }

   

   //get methods

   public int getLength(){

       return this.length;

   }

   public int getBreadth(){

       return this.breadth;

   }

   public int getCapacity(){

       return this.capacity;

   }

   public boolean getOccupied(){

       return this.occupied;

   }

   

   //tostring method

   

   public String toString(){//overriding the toString() method  

 return "Shelf: \n"+" length: "+Integer.toString(this.length)+" breadth: "+Integer.toString(this.breadth)+" capacity: "+Integer.toString(this.capacity)+" occupied: "+Boolean.toString(this.occupied);

}  

}

in another file named ShelfCheck.java

public class ShelfCheck {

 public static void main(String[] args) {

   Shelf s1=new Shelf(100,150,300);

   Shelf s2=new Shelf(200,200,234);  

   Shelf s3=new Shelf(300,222,543);  

   Shelf s4=new Shelf(400,434,654);

   System.out.println(s1);

   System.out.println(s2);

   System.out.println(s3);

   System.out.println(s4);

   s4.setLength(5);

   System.out.println(s4);

   s2.setBreadth(2);

   System.out.println(s2);

   s3.setCapacity(1);

   System.out.println(s3);

   s1.setOccupied(true);

   System.out.println(s1);

 }

}

OUTPUT:

Shelf:

length: 100 breadth: 150 capacity: 300 occupied: false

Shelf:

length: 200 breadth: 200 capacity: 234 occupied: false

Shelf:

length: 300 breadth: 222 capacity: 543 occupied: false

Shelf:

length: 400 breadth: 434 capacity: 654 occupied: false

Shelf:

length: 5 breadth: 434 capacity: 654 occupied: false

Shelf:

length: 200 breadth: 2 capacity: 234 occupied: false

Shelf:

length: 300 breadth: 222 capacity: 1 occupied: false

Shelf:

length: 100 breadth: 150 capacity: 300 occupied: true

5 0
2 years ago
_______ is a variation of phishing that uses voice communication technology to obtain the information the attacker is seeking.
Zanzabum
It's voice phishing but it's also sometimes referred to as vishing 
4 0
3 years ago
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