The numbers are sorted by tens
Answer:
1)Estimation of the game project
2) Development of Prototype
.
3) Reproduction Stage
4)Communication
5) Polish
Explanation:
The limited the possibilities of game development from a technical viewpoint are the reason why some of developers in gaming are diverting away into another area of computer technology. Some of these limiting factors are;
1):Estimation of the resources needed for the game development which is hard most especially for video games and some of the reasons is that the industry is fast changing. And there are things to be estimated such as time,is there any need bro change the code.
2)Development of Prototype of the game in other to
Know if a feature is valid can be a problematic process.and to know where to perform modifications.
3) Reproduction Stage:
This one of the main limiting problem in almost every game development , and this usually occur when a game ships, reproduction stage is skipped. And without proper preproduction, there will be no coherence in product.
4) Most of the Video games can be easily ruined by bugs and features that is badly executed. And this is where polishing comes in, polishing can be really demanding.
Answer:
The following code is in C++.
#include <iostream>
using namespace std;
int main() {
int a[10],sum=0;//declaring an array and initialized variable sum with value 0.
cout<<"Enter the numbers"<<endl;
for(int i=0;i<10;i++)
{
cin>>a[i]; //taking input of 10 integers.
}
for(int i=0;i<10;i++)
{
sum=sum+a[i];//finding the sum..
}
cout<<"The sum is : "<<sum<<endl<<"The numbers entered are "<<endl;
for(int i=0;i<10;i++)
{
cout<<a[i]<<" ";//displaying the elements.
}
return 0;
}
Output:-
Enter the numbers
1 2 3 4 5 6 7 8 9 10
The sum is : 55
The numbers entered are
1 2 3 4 5 6 7 8 9 10
Explanation:
I have taken an array of size 10 so that no more than 10 integers could fit in it.After that taking the input from the user prompting 10 integers using the for loop.After that finding the sum.Then printing the sum and the numbers entered.
Answer:
b. the interface between the hard disk and the system bus
Explanation:
A controller, in the most basic computing terms, is a hardware chip or card that falls between two hardware components. Thus, a computer’s motherboard will always have a controller that interfaces with RAM, hard disk, DVD drives or other hardware components. Being an interface between two hardware devices facilitate incoming and outgoing commutations. Option B therefore, is the correct answer because it interfaces between the hard disk and sytem bus, which are both hardware components.