Explanation:
I have attached the answer as an image. I can't upload the file as it requires a licensed product and I only used demo version. I can provide the file too if you can give me your vlsig file required to use full software. However, If you just copy along the images on your Visual Studio, you will easily create the files yourself. Answer is provided for both scenarios as part A and part B, one which stops after 1 iteration and the one which loops until 0 height is given.
Answer: Virtual desktop infrastructure
Explanation:
The virtual desktop infrastructure is the virtualization technology in which the host desktop OS (operating system) is in the centralized server of the data center. The virtual desktop infrastructure is also known as server based computing as it include the variation in the computing model such as client - server model.
The example of the virtual desktop infrastructure is wallpapers, toolbars, window and folder is the stored in the server remotely.
All the other options does not involve with this technology so that is why option (D) is correct.
Answer:
With modeling and simulation, we model the system and then test the system to gather test predictions.
Explanation:
You would have to test the system in order to see if it's working right and everything is all good with the system.
I hope this helped. I am sorry if you get this wrong.
Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.