Suppose that you have the following definitions:struct time Type struct tourTypen the variable destination of type your type are tourType input(){cout<<"Enter the city, distance and time in hr and min"<>destination.city name;
<h3>What is C++ statements?</h3>
Expression statements. These statements examine an expression for its aspect outcomes or for its go-back value. Null statements. These statements may be supplied in which a declaration is needed with the aid of using the C++ syntax however in which no motion is to be taken.
- #include
- #include
- the use of namespace std;
- struct timeType
- ;
- struct tourType
- ;
- tourType destination;
- tourType input(){
- cout<<"Enter the city, distance and time in hr and min"<>destination.cityName;
- cin>>destination.distance;
- cin>>destination.travelTime.hr;
- cin>>destination.travelTime.min;
- go back destination;
- }
- void display()cityName;
- d.distance = t->distance;
- d.travelTime.hr = t->travelTime.hr;
- d.travelTime.min = t->travelTime.min;">
- int main().
Read more about the variable :
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The Motherboard contains instructions for the OS for hardware devices, such as the keyboard, mouse, and video card, and are stored in the systemroot\Windows\System32\Drivers folder.
Learned this in middle school, your welcome ;)
Answer:
Network.
Explanation:
The Transmission Control Protocol/Internet Protocol (TCP/IP) model is a standard networking protocol which allows network devices such as routers, switches, and host computers to interconnect and communicate with one another over a network. The Transmission Control Protocol/Internet Protocol (TCP/IP) model comprises of four (4) layers and these includes;
I. Application layer.
II. Transport layer.
III. Internet layer.
IV. Network layer.
The network layer in the Transmission Control Protocol/Internet Protocol (TCP/IP) model is responsible for delivering data between two nodes.
Basically, this layer known as network layer is the fourth layer of the Transmission Control Protocol/Internet Protocol (TCP/IP) model and it is typically responsible for the transmission of packets from one network device to another.
Answer:
C code for half()
#include<stdio.h>
void half(float *pv);
int main()
{
float value=5.0; //value is initialized
printf ("Value before half: %4.1f\n", value); // Prints 5.0
half(&value); // the function call takes the address of the variable.
printf("Value after half: %4.1f\n", value); // Prints 2.5
}
void half(float *pv) //In function definition pointer pv will hold the address of variable passed.
{
*pv=*pv/2; //pointer value is accessed through * operator.
}
- This method is called call-by-reference method.
- Here when we call a function, we pass the address of the variable instead of passing the value of the variable.
- The address of “value” is passed from the “half” function within main(), then in called “half” function we store the address in float pointer ‘pv.’ Now inside the half(), we can manipulate the value pointed by pointer ‘pv’. That will reflect in the main().
- Inside half() we write *pv=*pv/2, which means the value of variable pointed by ‘pv’ will be the half of its value, so after returning from half function value of variable “value” inside main will be 2.5.
Output:
Output is given as image.
Chemical reactions in the material used to make matches, and the cardboard... so hope this helps :)
NOTE: im not to good at this stuff so i rlllllly hope it helps