Answer:
Following are the code to this question:
Counter T = new Counter(1, 100); //creating Counter class object and call its parameterized constructor
Thread T1 = new Thread(new Runnable() //creating Thread object T1.
{
public void run() //define run method
{
T.countRange(); //call countRange method
}
});
Thread T2 = new Thread(new Runnable() //creating another object "T2" of Thread.
{
public void run() //define run method
{
T.countRange(); //call countRange method
}
});
T1.start(); //start Thread T1
T2.start(); //start Thread T2
Explanation:
Description of the above code as follows:
- In the given code, inside the main method the Counter class object "T" is created, that calls its parameterized constructor, which accepts two integer value that is "1 and 100".
- In the next step, thread class object T1 and T2, is created, which uses run method, in which it called the countRange method inside the method a for loop is declared that prints value between parameter value.
- In the last step, the start method is called, which uses the run method to call countRange method.
- For full program code please find the attachment.
Answer:
length.
Explanation:
length variable determines the size of the array or the number of elements in the array.length variable is a final variable.It is a public field.It is only applicable for array it is not applicable for strings.It is also used to directly access the field member of the array.So we conclude that the answer is length.
I'm assuming you are referring to Excel. There are a few ways to add A1 and B1.
First you could use '=SUM(A1+B1)'
You could also use '=SUM(A1:B1)' which adds the values of all the cells between A1 and B1, but since they are next to each other, this would work.
You could also use '=SUM(A1,B1)' where you list all the cells you want to add with commas in between.
Answer:
Explanation:
1. In tabletop games and video games, game mechanics are the rules that guide the player's moves or actions, as well as the game's response to them.
5.User interface is about the visual design and the information designs around the screens while the User Experience is about the whole experience and not only about the screen. User interface is mainly focused on the product while User experience on the other hand mostly focuses on the user and their journey through the product.
Answer:
Embedded Systems.
Explanation:
Software (often on firmware) designed to make physical products and devices smarter by doing things like sharing usage information, helping diagnose problems, indicating maintenance schedules, providing alerts, or enabling devices to take orders from other systems is referred to as Embedded Systems.