Answer:
#include <iostream>
using namespace std;
int main()
{
float celsius;
cout<<"Enter the temperature in Celsius: ";
cin>>celsius;
float Fahrenheit = 1.8 * celsius + 32;
cout<<"The temperature in Fahrenheit is: "<<Fahrenheit<<endl;
}
Explanation:
first include the library iostream in the c++ programming.
Then, create the main function and declare the variable celsius.
cout is used to print the message on the screen.
cin is used to store the user enter value in the variable.
then, apply the formula for calculating the temperature in Fahrenheit
and store the result in the variable.
Finally, print the result.
Answer:
five types of pointing devices
Explanation:
Ponting devices
Pointing means point something and the pointing devices are the input /peripheral devices those are used to point the pointer on the screen. We do move cursor on the screen to open the files or any icon.
There are many types of pointing devices but these are quite common which are given below
- Computer mouse
- Finger on touch screen.
- Joystick.
- Leap Motion.
- Light pen (pen)
1.Mouse
Mouse is most common type of input device that is used for pointing the data on the screen. We press it with our hands and keep pointing the things.
There are three types of mouse
- optical mouse
- wireless mouse
- trackball mouse.
2. Finger on touch screen
In this type of movement the fingers are input devices those we use to see the movement of pointer on the screen and this is most common in this century.
3.Joystick.
Joystick is another input device to point the cursor but it is mostly used in games. Children can use it smartly so it is inculcated in games usually.
4. Leap Motion
The Leap Motion (LM) controller is a latest 3D sensing device for hand posture interaction with a computer. It is having the capability sense the location of the fingers of the hands, as well as the palm position.
5.Light Pen
this is another pointing device which is mostly used to highlight and select the data on the screen.
Note: All of these above pointing devices are most common used now a days. These devices are having new conventions day by day for the ease of user. This era is basically the era of IT ,so the use of computer must be so easy and conventional for the user so, the innovations and improvement in such devices is made side by side.
Answer:
member wise Initialization.
Explanation:
Member wise initialization is used for the following cases:-
- When you have constant member in your class.
- When you have Reference member in your class.
- When you have a very large member in your class.
- When you have a member with no default constructor.
Member wise initialization is uses initialization and the direct initialization uses assignment.
True, you can because in Scratch, you actually can use an if statement block and use an if touching another sprite.
Answer:
D. online reference
Explanation:
An "online reference" refers to a<em> digital reference</em> that end users may utilize for their work or other daily activities. For example, if a person is looking for the <em>synonym of a particular word,</em> she may then refer to the thesaurus.
A blog is a website where you can find personal journals from different writers.
An e-book is an <em>"electronic book."</em> This allows people to read book digitally.
An e-zine is an<em> "electronic magazine." </em>This is a magazine in its digital form.