Answer:
thats what i was about to ask. im not sure
Explanation:
sorry '-'
Answer:
FF-FF-FF-FF-FF-FF and 255.255.255.255
Explanation:
FF-FF-FF-FF-FF-FF can be defined as the layer 2 address broadcast which is often used on ethernet frames as well as help to broadcast all equipment due to the fact broadcast is made possible through Ethernet networks in which the Frames are addressed to reach every computer system on a given LAN segment as far as they are addressed to MAC address FF:FF:FF:FF:FF:FF.
255.255. 255.255 can be seen as the layer 3 address which help to address the exact same hosts because it enables the broadcast address of the zero network which is the local network due to the fact that the IP broadcasts are often used by BOOTP and DHCP clients to find and send requests to their respective servers in which a message sent to a broadcast address may be received by all network-attached hosts.
Therefore the Layer 2 and Layer 3 destination addresses which the message contain are FF-FF-FF-FF-FF-FF and 255.255.255.255
I think it's b because "end application" would make the most sence
1.( I need to know what program this is for to answer this one)
2.Explain a game you played for this one and include a interactive element it had like a Side-quest/Npc/Cool Background ect.
3.For 3D games you have to worry about smoothing and lighting, as for 2D you have to worry about keeping the objects within the players POV as they are usually locked to character and stuck facing one direction.
4.???(need progam name)
5.If the game is based in a snow biome you would use snow landscape textures.