Answer:
B
Step-by-step explanation:
Answer:
t= -4
Step-by-step explanation:
t/2-16= -18
first add 16 to both sides
t/2-16+16= -18+16
t/2= -2
now multiply both sides by 2
(t/2)2=-2(2)
t= -4
answer check:
substitute the variable for -4
-4/2-16= -18
-4/2= -2
-2-16= -18
-18= -18
We are dealing with monomial function so we just focus on end behavior.
5x¹⁰ has both ends going up so it would have minimum value
-4x¹¹ has one end going down and other end going up so no minimum value
-x¹² has both ends going down so it opens downward thus no minimum value. Just maximum.
6x⁷ has one ends going up and other going down so no minimum value.
So final answer is y = 5x¹⁰
Answer:




And then replacing we have this for the expected value:

And after do the math we got:

And then the expected value for this game is -0.79998 a negative result means NOT a win.
Step-by-step explanation:
For this case we can define the random variable X as the amount that we can win. We can find the expected value with the following formula:

And we have the following probabilities and possible values given:




And then replacing we have this for the expected value:

And after do the math we got:

And then the expected value for this game is -0.79998 a negative result means NOT a win.