Prototyping refers to the process of developing prototypes. Prototype model is most suitable for use when the desired system requires a lot of interaction with the end users. One of the disadvantages of prototyping is the extra funds that is spent on the development of the prototypes. Another disadvantage is the accuracy of the prototype.
True, since you do want to give out information
Answer:
#include <iostream>
using namespace std;
int main()
{
int day;
cout<<"Enter a number for the day of the week"<<endl;
cin>> day;
switch (day) {
case 1: cout << "Monday"<< endl; break;
case 2: cout << "Tuesday" << endl; break;
case 3: cout << "Wednesday" << endl; break;
case 4: cout << "Thursday" << endl; break;
case 5: cout << "Friday" << endl; break;
case 6: cout << "Saturday" << endl; break;
case 7: cout << "Sunday" << endl; break;
default: cout<<"Error, You entered an invalid day"<<endl;
}
return 0;
}
Explanation:
The program is written using a switch statement in C++ programming language. we start off by creating a variable day of type integer, which is received using the cin statement. We then use switch statement to test the value using the conditions stated in the question. We use the default statement which acts like an else statement to handle the an invalid situation
Answer:
Relative Advantage.
Explanation:
Modern computer owners will be reminded of such a slow, user-unfriendly DOS program. Whenever Apple released System 1 as well as Microsoft launched Windows, all among these became far harder to just use, such revolutionary technologies circulated easily owing towards its relative advantage.
So, the following are the reason which describe that answer is correct according to the question.