1. A |V_| cadence is called<span>
<span>a. Authentic b. Half c. Plagal d.
Deceptive</span></span>
<span>The IV-I cadence is called a PLAGAL cadence. Although it is an effective
cadence, it isn’t as strong or complete as the perfect V-I, thus is may be
found in the middle of the composition, leaving the stronger cadence for the grand
finale. </span>
<span>
</span>
<span>2. The smallest unit of musical form that makes
sense on its own is a
a. Period b. Phrase c. Cadence d. Measure </span>
<span>The correct answer
is B. Phrase.
A Phrase is built from figures, motifs, and cells, and combining to form
melodies, periods and larger sections.
This title has been given by John D. White, but the idea has existed for
centuries, although the musical metric system used to be very different way
back in the days, in ancient times. </span>
<span>
</span>
<span>3. Two ____ put together as antecedent and consequent
are known as a _____.
a. Periods; Phrase b. Cadence; Phrase c. Phrases; Cadence d. Phrases; Period\</span>
<span>The correct answer
is D. Phrases; Period.
In fact, a Period if created by the combination of two Phrases, each of which beginning
with the same basic motif – as defined by the Oxford Companion to Music. The
origins of the concept of musical Periods can be found back in the 16th
Century.</span>
<span>
</span>
<span>4. Which of these cadence types is most likely
to occur at the end of a consequent phrase?
a. Authentic b. Half c. Plagal d. Deceptive</span>
<span>
The Authentic Cadence is the best one to end a consequent phrase. V (dominant) is
also the most common chord progression for a strong ending; it builds up tension,
which is then relieved when you move on to the I (tonic) chord. (This
progression is called V-I).</span>
<em>The field of graphic design animation has a lot of change compared to the traditional ways. Listed below are some </em><em>advantages</em><em> gained with this changes in the field of digital animation:
</em>
<em>1. Less paper needed. Since characters and images are drawn using digital tools, animators and developers doesn't need to invest on pen and paper resources. </em>
<em>2. Rendering of images and animation movement are faster. </em>
<em>3. Movements in terms of animations are not limited compared to traditional movements and ways.
</em>
<em>Some </em><em>disadvantages</em><em> are:
</em>
<em>1. Only known animators and animation firms are recognized by the people. Other works by freelance artists are not being noticed unless you are carrying a big name or by a big company.
</em>
<em>2. Traditional animation ways are being forgotten.
</em>
<em>One missing technique and skills of today's graphic designers and animators includes, traditional animation like stop motion techniques are getting rare. In fact, developers who are creating this fun and nostalgic type of animation (like Wreck it Ralph animation in the video games) are decreasing. It would be fun to see animations like this as it continue to add spice and reminds expert gamers and people about past and previous trends.</em>
String quartet I think I’m not fully sure
Correct answer choice is :
D) Accomplish all of the above, depending on the purpose of a drawing.
Explanation:
Understanding the human body can be a valuable tool for artists, as long as body sketches are cornered in the right way. Reading for figure drawing is a never-ending method. The more you know about the case, the more you’ll learn what you don’t know, and the more you will want to know. Improve your knowledge of the elegance and structure of the human body and learn how to draw a human that exhibits complex detail and complicated structure.
Answer:
E. I'm not sure if its true