Answer:
something spooky
Act quickly but also think about the situation
Sad
<em></em>I feel that the answer is either A or C. Hope this helps :)
Metaphors are where two things are being compared without the use of like or as.
the metaphors from that excerpt would be: “the manacles of segregation”, “chains of discrimination”, “lonely island of poverty”, and “ocean of material prosperity”
Answer:
The video games plays an important role is defining a persons behavior.
Explanation:
A teenager spent an average of 2.5 hours per day. The boys among them spend more time playing video games than the girls. If a person is awake for 12 hours a day it spends almost 20% of time in the video games. This impacts so much that a person keeps dreaming about video games and his sleep is not peaceful. If the video games is violent and a person spent 2.5 hours in this environment this will normalize thing for him and violence can be normal for them. They will use the language they hear in the game which can be sometimes offensive in real life. The destruction is normal in these games which will convey teens that destroying something in real life is also easy and normal.
You get home go in the bathroom and u look in the mirror