This is a good question, and I've wondered about that myself. I'm going to 'report' the question, not because there's anything wrong with it, but to bring it to the attention of the Moderators, so they can tell both of us.
Answer:
Explanation:
1. double ***alloc3dArrayOfInts( int length, int width, int depth) {
2. double ***array3d = malloc(length * sizeof(double **) );
3. for(int i=0; i< length ;i++) {
4. array3d[i] = malloc(width * sizeof(double *) );
5. for(int j=0; j< width;j++) {
6. array3d[i][j] = malloc(depth * sizeof(double) );
7. }
8. }
9. return array3d;
10. }
Answer:
The answer to this question is given below is the explanation section.
Explanation:
"A" option is correct
It helps the router know where to send the packet.