Answer:
If an object moves twice as fast its kinetic energy quadruples.
Explanation:
The kinetic energy (K₁) of a body of mass (m) that moves with speed (v) is:
K₁= 1/2 * m* v²
If we double the speed of the body, its kinetic energy (K₂) will be:
K₂= 1/2 * m*( 2v)²
K₂= 1/2 * m* 4 *v²
K₂= 4(1/2 * m *v²)
K₂= 4*K₁
The person does not sink into the snow because the force acts on a larger area so that the pressure is less
The edge of the sharp knife has a smaller area so the force acting on the knife produces a larger pressure
Answer ) Sound level equation
The intensity of a sound wave is related to its amplitude squared by the following relationship: I=(Δp)22ρvw I = ( Δ p ) 2 2 ρ v w . Here Δp is the pressure variation or pressure amplitude (half the difference between the maximum and minimum pressure in the sound wave) in units of pascals (Pa) or N/m2.
Answer:
B. equals zero
Explanation:
Given data
one complete cycle = heat flow
solution
we have given that when heat engine complete 1 cycle change in energy = net heat flow
that is always equal to zero
from first law of thermodynamics that
ΔU = Q + W
we know ΔU is the change internal energy in system and Q is net heat transfer in system and W is net work done in system
therefore change of internal energy during one cycle
ΔU = Ufinal - Uinitial
ΔU = Uinitial - Uinitial = 0
This study was aimed at testing the construct validity of the basketball basic motion skills test instrument (ITK GDBB). The research used descriptive method of 3 basketball experts in the city of Cimahi; 3 experts are the expert in basketball. The instrument used was the ITB GDBB developed by Silvy (2019) consisting of top passing, bottom passing, top service, bottom service, chest passing, bounding passing, overhead passing, and leading ball (dribbling). This instrument consists of 76 items that cover 4 domains in basketball, namely chest pass, overhead pass, bound pass, and dribbling. The validity method used the construct validity of different power types. For the reliability method, it used the Kuder Ricardson (KR) and Objectivity analysis. The results of the construct validity analysis of a total of 76 items show that the score is ranged from 0.67 to 1.00. The construct validity value of 71 items in the basketball game is in the high category (= 1.00), 5 items are in the sufficient category, the relativity score is ranged from 0.75 to 0.98, and the objectivity score is ranged from 0.89 to 0.95. The conclusion is that this test instrument can be used as a standardized basic motion skill test for standardized large ball games for validity in basic motion skills in basketball games for grade VII junior high school students.