Answer:
The procedure in SQL is created as follows
Explanation:
--creating the procedure
CREATE OR REPLACE PROCEDURE prc_inv_amounts (W_IN IN NUMBER)
AS
--defining variables
W_CK NUMBER := 0;
W_SUBT NUMBER := 0;
W_TAX NUMBER := 0;
BEGIN
--Authentication process of the invoice
SELECT COUNT(*) INTO W_CK FROM INVOICE WHERE INV_NUMBER := W_IN;
--Transaction confirmation
IF W_CK = 1 THEN
SELECT SUM(LINE_TOTAL) INTO W_SUBT FROM LINE
WHERE
--checking the invoice for the desired invoice number
LINE.INV_NUMBER = W_IN;
W_TAX :=W_SUBT * 0.08;
--updating the invoice
UPDATE INVOICE
--setting the new values
SET INV_SUBTOTAL = W_SUBT,
INV_TAX = W_TAX,
INV_TOTAL =W_SUBT + W_TAX
WHERE INV_NUMBER = W_IN;
--ending the if statement
END IF;
--ending the procedure
END;
Answer:
A lot can happen, depending on the use of the variable
Explanation:
Lets create a position variable, a common variable in games.
Vector3 position = new Vector3(0, 0, 0);
The above variable initialization creates a new Vector3 object. The Vector3 class contains 3 properties, X, Y, and Z. When you assign the variable 'position' the new Vector3 object, the variable 'position' contains an instance of Vector3 where
X = 0,
Y = 0,
and Z = 0.
The variable 'position' can be used to set the position of a player, or an object.
We can reuse this variable when you want the object or player to move.
position.X = 29
position.Y = -14
position.Z = 47
now the object/player's position is (29, -14, 47).
Variables can be used for basically everything you need in programming, from storing a position, to storing the result of a complex math equation.
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Answer:</h3><h2>TRUE</h2>
Explanation:
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Answer:
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