Answer:
Try to look up csgo map maker and you might be able to transfer the file
Explanation:
Answer:
The hacker which represents the highest risk to my computer is the Script Kiddie.
Explanation:
A Script Kiddie cannot make their own programs.
They hack by using existing codes, scripts, web shells etc to access a work station, mutilate webpages etc.
The difference between a Hacker and a Script Kiddie is that a hacker does not need another person's code. They are skilled at writing their own codes which are can be very potent. This level of skill can be difficult to attain except for very bright minds.
The script kid needs very little knowledge of scripts and they are well on their way to causing damage.
Cheers!
Answer:
"Cross-training
" seems to be the right response.
Explanation:
- Cross-training seems to be the method of constructing a multi-professional workers staff with incentive plans to make sure that they must have the same tools to complete different occupational tasks throughout the organization.
- This will be a very broad approach besides randomized controlled training methods, both maximum and minimum frequency, for generations.
16/17 can't be simplified but if you want it as a decimal it's 0.9412 or 0.94
Answer:
In c# Dictionary is the collection of keys and value .The dictionary is a generic collection class which is in the System.Collection.Generics namespace. we can represent dictionary like that Dictionary<TKey, TValue> where TKey represent the type of key and TValue is the type of TValue.
Following are the example which represent dictionary as integer and string
using System.Collections.Generic; // namespace
class Test // class test
{
static void Main() // main method
{
var ob = new Dictionary< int,string>(); // type integer and string
dictionary.Add( 2,"hello");
dictionary.Add(143,"hello1);
// The dictionary has 2 pairs.
Console.WriteLine("DICTIONARY 1 " + ob.Count);
}
}
Output:
DICTIONARY 1 :2
Explanation:
In this program we create a dictionary generic class which is integer and string type after that we add the elements in the dictionary by "dictionary.Add method " and finally print the count of dictionary