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zubka84 [21]
3 years ago
13

Need help with these

Computers and Technology
1 answer:
AnnyKZ [126]3 years ago
8 0

Answer:

1. D

2. B

3. D

Explanation:

vnasgbaenVmad7kDg Zg

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Anwser the question below plz due in 15 mins.
klemol [59]
Novels about Harry Potter, a boy who learns on his eleventh birthday that he is the orphaned son of two powerful wizards and possesses unique magical powers of his own. He is summoned from his life as an unwanted child to become a student … More
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While troubleshooting a connectivity issue in your network, you did a Ping from Host A to Host B, and the Ping was successful. F
xeze [42]

Answer:

Above OSI Layer 3

Explanation:

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3 years ago
Assume the existence of a class named window with functions named close and freeresources, both of which accept no parameters an
denis-greek [22]
In your question whereas there is a class named window and it would be like this:

class window {
//code here 
}

Next is there is a function called close and freeresource and it goes like this:

class window{
  function close( ){
   //code here
  }
  function freeresource( ){
  // code here
  }
 public destruct (){
this.close();
this.freeresource();
}

}
The last code function destruct invokes the function close and freeresource. Hope this would help 

7 0
3 years ago
They convert energy from the Sun into usable chemical energy by the process of photosynthesis. They are
Alchen [17]
Photosynthetic organisms are producers because they are producing chemical energy useable by living things.
4 0
3 years ago
The programming projects of Chapter 4 discussed a Card class that represents a standard playing card. Create a class called Deck
RideAnS [48]

Answer:

Check the explanation

Explanation:

====================Card.java====================

package card_game;

public class Card {

public final static int ACE = 1;

public final static int TWO = 2;

public final static int THREE = 3;

public final static int FOUR = 4;

public final static int FIVE = 5;

public final static int SIX = 6;

public final static int SEVEN = 7;

public final static int EIGHT = 8;

public final static int NINE = 9;

public final static int TEN = 10;

public final static int JACK = 11;

public final static int QUEEN = 12;

public final static int KING = 13;

public final static int CLUBS = 1;

public final static int DIAMONDS = 2;

public final static int HEARTS = 3;

public final static int SPADES = 4;

private final static int NUM_FACES = 13;

private final static int NUM_SUITS = 4;

private int face, suit;

private String faceName, suitName;

// -----------------------------------------------------------------

// Creates a random card.

// -----------------------------------------------------------------

public Card() {

face = (int) (Math.random() * NUM_FACES) + 1;

setFaceName();

suit = (int) (Math.random() * NUM_SUITS) + 1;

setSuitName();

}

// -----------------------------------------------------------------

// Creates a card of the specified suit and face value.

// -----------------------------------------------------------------

public Card(int faceValue, int suitValue) {

face = faceValue;

setFaceName();

suit = suitValue;

setSuitName();

}

// -----------------------------------------------------------------

// Sets the string representation of the face using its stored

// numeric value.

// -----------------------------------------------------------------

private void setFaceName() {

switch (face) {

case ACE:

faceName = "Ace";

break;

case TWO:

faceName = "Two";

break;

case THREE:

faceName = "Three";

break;

case FOUR:

faceName = "Four";

break;

case FIVE:

faceName = "Five";

break;

case SIX:

faceName = "Six";

break;

case SEVEN:

faceName = "Seven";

break;

case EIGHT:

faceName = "Eight";

break;

case NINE:

faceName = "Nine";

break;

case TEN:

faceName = "Ten";

break;

case JACK:

faceName = "Jack";

break;

case QUEEN:

faceName = "Queen";

break;

case KING:

faceName = "King";

break;

}

}

// -----------------------------------------------------------------

// Sets the string representation of the suit using its stored

// numeric value.

// -----------------------------------------------------------------

private void setSuitName() {

switch (suit) {

case CLUBS:

suitName = "Clubs";

break;

case DIAMONDS:

suitName = "Diamonds";

break;

case HEARTS:

suitName = "Hearts";

break;

case SPADES:

suitName = "Spades";

break;

}

}

// -----------------------------------------------------------------

// Determines if this card is higher than the parameter. The

// second parameter determines if aces should be considered high

// (beats a King) or low (lowest of all faces). Uses the suit

// if both cards have the same face.

// -----------------------------------------------------------------

public boolean isHigherThan(Card card2, boolean aceHigh) {

boolean result = false;

if (face == card2.getFace()) {

if (suit > card2.getSuit())

result = true;

}

else {

if (aceHigh && face == ACE)

result = true;

else if (face > card2.getFace())

result = true;

}

}

=========================Sample output=======================

3 0
4 years ago
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