1/6 because the first number that you roll doesn't matter so it depends on the 2nd roll, in which the probability of rolling a specific number is 1/6
you have negative -12
turn this into a positive (12)
12 plus 18
= 30
Any one shirt out of 4 can combine with any of the 4 socks
Number of combinations = 4 * 4 = 16
In order to find the perimeter, all we have to do is add all three of the sides:
x^2 + 3 + 2x + 5 + 2x = 29
x^2 + 4x + 8 = 29
Subtract 29 from both sides:
x^2 + 4x - 21 = 0
Factor:
(x + 7)(x - 3) = 0
{-7, 3}
3 can be the only possible length, since a length can't be a negative number.
2x = 6
2x + 5 = 11
x^2 + 3 = 12
-T.B.
Answer:
A,shift the graph of y =x2 right 15 units
Step-by-step explanation: