Employers are concerned about the changing demographic of mothers in the workforce because of the number of women workers with children under 18 has grown to about 75% since 1975, and all workers want businesses to offer free child care.
<h3>Who is an employer?</h3>
A professional who looks after the functions and management of organization by practicing employment to a number of people as per the business requirements, is known as an employer.
Hence, options A and C hold true regarding an employer.
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<span>The business implemented RFID as a way of tracking inventory. Using radio frequency made it easier to track and store inventory without running the risk of over- or under-ordering their products. This makes sure that the inventory is properly tagged and that the turnover rates on the products are properly logged. It also makes sure that the products do get turned over, instead of being left to waste in the stockroom due to errors on the part of the stock crew.</span>
Answer:
160,000 units
Explanation:
Step 1 : Determine the Sales Mix
Bramble : Standard
60000 : 40000
3 : 2
Step 2 : Determine the Overall Break even Point
Break even Point = Fixed Cost ÷ Contribution per unit
= $2400000 ÷ $30
= 80,000
Step 3 : Determine break-even point for Standards
Standards Break even point = 80,000 x 2
= 160,000 units
Thus,
Bramble Corp would sell 160,000 units of Standards at the break-even point
Based on historical perspective, the age range of the early game designers is between <u>40 to 60years old.</u><u> </u>Also, the gender for which the games were being designed is <u>male</u>.
<h3>History of Game Designs.</h3>
The history of game designs can be traced to William Higinbotham, a Physicist who created the first video game in 1958 at the age of 48 years.
William Higinbotham created the first video game during the Brookhaven annual visitors day to lighten the exhibition show.
The video game he created was tennis, known as "Tennis for Two," and the men in attendance played it.
Hence, in this case, it is concluded that the game designers were <u>men</u>, and they are in the age range of <u>40 to 60 years</u>.
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<span>It is definitely possible for a chemical company to produce a certain product through a thermodynamically unfavored process. An example of this process is endothermic reaction. The word endothermic means “taking in heat.” A constant input of energy, often in the form of heat, will keep an endothermic reaction going. For instance, an instant cold ice pack can get cold without putting it in the fridge or freezer. How is that? Endothermic chemical reaction.</span>