Answer:
Culture has the ability to shape three types of interactions for members of a group: interactions between group members, outside of members, and with the environment. When it comes to interactions between each other, people in a culture are taught at a young age what is acceptable and what is not acceptable. For example, kids observe and practice how close to stand to somebody else. They learn appropriate greetings when they start conversations. They are also given direct instruction on how to interact at school and with adults within the society. Cultural differences or similarities with other groups can dictate interactions with outside groups. When different cultural groups find similarities, they often have positive interactions with one another. If they do not have much in common, each group must take some time to learn about the other group, and they must learn how to interact and compromise with each other. Culture can also have a large impact on how people interact with their environment. This can include how to build structures to adapt to climate differences, how traditions are practiced, and what clothing styles are worn.
Explanation:
Answer:
c. they form adjacent to an intruding pluton, which provides heat for metamorphism.
Explanation:
- In metamorphic rocks, the contact metamorphism produces the aureoles in the surrounding zones of the rocks that get altered.
- There varies in the thickness from the from centimeters to several kilometers like the large granitic intrusions and they typically consist of non foliated rocks formed due to the heat sources and intruding plutons.
Answer:
Rays of light emanate from a real image, but only appear to do so from a virtual image.
Explanation:
- The real images are inverted to the object and rays of light are emitted from the virtual object tends to do so and this image is always bigger than the object.
- Thus a real image occurs where the rays of light converge and a virtual Image occurs when the rays of light diverge and a virtual image can't be projected to a screen as compared to a real image.