Answer:
Hi,
<u>Visual weight</u> attracts attention and adds spatial depth to a two-dimension design.
Explanation:
Visual weight is a measure of the force a piece of art exerts on a viewer/ observer.When a piece of art attracts the eye more, we say the visual weight of that element is higher.Visual weight is measured by observing some features like size, color, position, orientation, shape and texture.
A large art piece will have more visual weight than a small art piece.Warm color such as red has more visual weight more than cool color such as yellow because warm colors tend to occupy the foreground in art pieces.Elements in an art piece that occupy the foreground have more visual weight than those occupying the background.Diminishing the size of an object on the art piece can help you attain spatial depth.
Best of Luck.
Answer:
"The choice of programming language determines the type of game you can make."
Explanation:
Programming language enables us to write efficient programs and develop online things based on the certain type of code.
Unless you share the backup HD only the local user is going to see it. Given that it's a server, it's not a problem. You can also hide the backup with attributes +h +s and many other ways.
Define, en tus propias palabras, lo que son los sistemas de información.
Add the following constants in the class definition, before the main method:
private final static float START_COST = 1.5f;
private final static float HIGH_TARIFF = 0.5f;
private final static float LOW_TARIFF = 0.25f;
private final static int FIXED_MINS = 2;
private final static int HIGH_TARIFF_MINS = 10;
Then add this to the main method you already had:
float price = START_COST;
if (x > FIXED_MINS) {
if (x <= HIGH_TARIFF_MINS) {
price += HIGH_TARIFF*(x-FIXED_MINS);
}
else {
price += HIGH_TARIFF*(HIGH_TARIFF_MINS-FIXED_MINS)
+ LOW_TARIFF*(x-HIGH_TARIFF_MINS);
}
}
System.out.printf("A %d minute call costs %.2f", x, price);