My idea on creating a new and fresh Gaming experience around viewing occasions is that one should incorporate emotions into games that people around around viewing occasions can feel.
<h3>What is a gaming experience?</h3>
Gaming is known to be that experience or one can say the origin of identity and also the community that is made for gamers.
Note that the experience is one that goes far more than the game itself, and as such, My idea on creating a new and fresh Gaming experience around viewing occasions is that one should incorporate emotions into games that people around around viewing occasions can feel.
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Answer:
The probability that among three randomly selected Internet users, at least one is more careful about personal information when using a public Wi-Fi hotspot is 0.964
If the survey subjects <em>volunteered</em> to respond , then those with the strongest opinions are most likely respond. The survey sample is then not randomly selected, the survey may have a <em>response bias.</em>
Explanation:
Let P(at least one is more careful about personal information when using a public Wi-Fi hotspot) denote the probability that among three randomly selected Internet users, at least one is more careful about personal information when using a public Wi-Fi hotspot, then we have the equation
P(at least one is more careful about personal information when using a public Wi-Fi hotspot) = 1 - P(none of the selected users is more careful about personal information when using a public Wi-Fi hotspot)
- If 67% of Internet users are more careful about personal information when using a public Wi-Fi, then 33% of them are not.
P(none of the selected users is more careful about personal information when using a public Wi-Fi hotspot) =
≈ 0.036
P(at least one is more careful about personal information when using a public Wi-Fi hotspot) = 1 - 0.036 = 0.964
The two main
capabilities involved in visual literacy are:
<span>1) </span>Communication through use of visual elements.
<span>2) </span>Interpret meaning from visual elements.
<span>Visual literacy is the
capacity to decipher, arrange, and make significance from data displayed as a
picture, broadening the importance of proficiency, which means understanding of
a composed or printed content.</span>
Answer:
def fizzbuzz (num):
for item in range(num):
if item % 2 == 0 and item % 3 == 0:
print("fizzbuzz")
elif item % 3 == 0:
print("buzz")
elif item % 2 == 0:
print("fizz")
else:
print (item)
fizzbuzz(20)
Explanation:
Using Python programming Language
Use a for loop to iterate from 0 up to the number using the range function
Within the for loop use the modulo (%) operator to determine divisibility by 2 and 3 and print the required output
see attached program output screen.