The scenario which best describes the task of personalizing an assigned topic is, Marco creates a list of words that he frequently spells wrong or uses incorrectly.
Answer: Option C.
Explanation:
Personalizing means giving a personal touch to something. In the question, three scenarios are provided where students are assigned with a particular topic. If we have a look at the scenario of Marco, we will get to know that his example illustrates the act of personalizing an topic.
Marco faces difficulty why spelling some words, hence he creates a list of incorrectly spelled words in his topic. We can see that in this case, Marco have personalized his problem of words with the assigned topic.
I thinks its A i hope im right
D... it should be the girl who dropped HER book. (Not unless that’s a typo)
<span>Vital information that reveal truth or reality are called "Facts." Fiction, fallacies and assumptions are more less related because the measure of reality of what they presented are far from the fact that there is. The facts themselves are based on truth and reality that the surroundings presented. You can never modify it.
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Answer: Paragraph 1 gives another example from history, and implies that game-playing may go back even farther in the human experience than the first record by Herodotus. And what is going on in the world today may not be much different.
Paragraph 2 makes a logical link between historical records and modern research. Forecasting the future relies on understanding the past. Human nature has not changed despite changes in technology. Games are part of human civilization, then, now, and in the future.
Explanation: