Answer:
physics programmer
Explanation:
If you work at a development studio and are responsible for creating the game’s particle and collision systems, your job role would be physics programmer.
A physics programmer tends to be the main person to the job. he works on the basic laws of physics and creates the basis for the game. It requires vast knowledge to become a physics programmer because it includes developing features related to functionalities in order to create a game that simulates actions such as collisions, moving objects, gravity, soft bodies, fluids, etc.
Altina isiyene kadar hahahahahaha
Here are 7, I am not sure which ones you need :D
1. The length of stitch is proportioned to the texture of the fabric
2. The stitches are the same in length
3. The stitches appear the same on both right and wrong sides of the fabric
4. The stitching follows the intended line smoothly and accurately
5. There are no skipped or broken gaps in stitching
6. When retraced, it appears as one line of stitching
7. The stitching have no tangles
Hope this helps, have a nice day :D