Answer:
it would be nice if you gave some form of info here
Explanation:
in other words without information no help aka I'm slow and just need points
Answer:
And clicking the security tab option.
Explanation:
Lets explain what an object's ACL is. I will use an example to best explain this. Let's suppose that user Bob would want to access a folder in a Windows environment. What supposedly will happen is that Windows will need to determine whether Bob has rights to access the folder or not. In order to do this, an ACE with the security identity of John will be created. These ACEs are the ones that grant John access to the folder and the ACLs of this particular folder that John is trying to access is a list of permissions of everyone who is allowed to access this folder. What this folder will do is the to compare the security identity of John with the folders ACL and determine whether John has Full control of the folder or not.
By right clicking the folder and selecting the security tab, John will be in a position to see a list of the permissions (ACLs) granted to him by the folder.
Answer:
View Base tables: Virtual table based on a SELECT query
CREATE VIEW statement: Data definition command that stores the query specification in the data dictionary
DROP VIEW statement: Data definition command that removes the query specification in the data dictionary
Explanation:
Views are virtual tables, which can be created by select queries using the real database tables.
Creating and dropping views can be done by the CREATE VIEW and DROP VIEW statements.
<u>CREATE VIEW syntax:</u>
CREATE VIEW view_name AS
SELECT column1, column2, ...
FROM table_name
WHERE condition;
<u>DROP VIEW syntax:</u>
DROP VIEW view_name;
Answer:
Costumes are the artwork associated with a sprite. Sprites are things that move, so they can have multiple costumes. Backdrops are the artwork for the stage. The stage doesn't move, but can have multiple backdrops.
Sprites are used to make complex and interesting animations and games. A sprite is able to store images or animations with a set of properties such as position and visibility. Sprites also have properties to report interactions with other sprites or the mouse.