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Pavel [41]
4 years ago
12

If you work at a development studio and are responsible for creating the game’s particle and collision systems, what is your job

role?
physics programmer

engine programmer

lead programmer

interface programmer
Arts
1 answer:
Temka [501]4 years ago
7 0

Answer:

physics programmer

Explanation:

If you work at a development studio and are responsible for creating the game’s particle and collision systems, your job role would be physics programmer.

A physics programmer tends to be the main person to the job. he works on the basic laws of physics and creates the basis for the game. It requires vast knowledge to become a physics programmer because it includes developing features related to functionalities in order to create a game that simulates actions such as collisions, moving objects, gravity, soft bodies, fluids, etc.

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