Answer:
The answer is C, acted as a guide to direct Lok.
It's A. Uncle John is a widower
Answer:
Explanation:
The moral lesson that Pardoner's Tale gives and is still valid today is that one must not be greedy as it can lead to many other evil acts. This idea still best applies to life today as we live in a world where people have become more avid which leads to many pernicious deeds.
In his tale Pardoner tells that three friends were sitting and drinking when they here the funeral knell. Someone come and tells them that one of their friend is killed last night by someone named 'Death'. To take revenge the three friends make a quest to search for 'Death'. They come across an old man in sorrow who is waiting for 'Death' to come and take his life when they hear the name 'Death' they ask the old man where is 'Death' and he tells them that he left 'Death' under an oak tree. The three friends reach under the oak tree but did not find 'Death' but instead, they find a bag full of gold coins. They become greedy and think of stealing the bag in night time and send one friend to fetch some bread and wine from home so that they can wait till night to steal. That one friend becomes greedy and conspires to kill his other two friends so that he could take all the money for himself. So he puts poison in two wine bottle and goes back to his friends where his two friends attack him and drinks wine from the poisoned bottle. Thus, Pardoner concludes his tale that all must be aware of 'sin of avarice' which brings 'treachery and death'.
This tale contains many ironic elements. But the overall irony of the tale was the Pardoner who usually preaches every sermon on greed is himself greedy of relics.
I believe that you would be giving permission for someone to do something.
Well, I believe I could answer this question since I am a graphic designer. Just remember to rephrase this a bit please.
1. As a designer, I have learned that your work doesn't speak for itself, you do. You must show/tell people about your work and how you feel about it.
2. Remember your "Why?". When your at the point of almost giving up, think about the purpose of the project or design.
3. Ask for help. When you need it, always ask for help