Answer:
def countdown(n):
if n <= 0:
print('Blastoff!')
else:
print(n)
countdown(n-1)
def countup(n):
if n >= 0:
print('Blastoff!')
else:
print(n)
countup(n+1)
number = int(input("Enter a number: "))
if number >= 0:
countdown(number)
elif number < 0:
countup(number)
<u>Outputs:</u>
Enter a number: 3
3
2
1
Blastoff!
Enter a number: -3
-3
-2
-1
Blastoff!
Enter a number: 0
Blastoff!
For the input of zero, the countdown function is called.
Explanation:
Copy the countdown function
Create a function called countup that takes one parameter, n. The function counts up from n to 0. It will print the numbers from n to -1 and when it reaches 0, it will print "Blastoff!".
Ask the user to enter a number
Check if the number is greater than or equal to 0. If it is, call the countdown function. Otherwise, call the countup function.
Answer:
The internet is considered as Wide Area Network (WAN).
Answer:
From a hardware standpoint, the CPU is most likely the main component. From a software standpoint, macOS and Windows are complex software systems.
Explanation:
Answer:
C. sqrt(Math)
Explanation:
All but one of options A to E are is not a static method.
Only option C is a static method. The sqrt() is a static method of Math, that can always be used as Math.sqrt() is used;
The Math class defines all of its methods to be static. Invoking Math methods is done by using Math as a method rather than a variable of type Math; this means that sqrt(Math) doesn't rely on instance variables and don't need to be overridden, unlike others.
Lastly, sqrt(Math) is a static method because unlike other options, it is an utility method, and it is relevant to computations on primitive data types.
The purpose of the static method is in large part to offer a standard library of functions, and it doesn't need to be applied directly to an object.