at this point I know I definitely gave you like 50 notifications today, I'm so sorry
Answer:
Explanation:
In the past, it has been thought that video games can have negative effects on children. However, new studies are arguing this is not true.
Series of studies have proved that children that play video <u>games have better cognition skills and navigation skills, as these games have helped them practice visual and spatial copying, dealing with maps and with space. </u>Many of strategic games rely on people having good navigational and map reading skills, and this can improve children’s orientation greatly.
Video games can also relax children and ease their aggressiveness. Playing certain games that rely on reflexes can relax anxiety and help them ease anger in a socially acceptable way<u>.</u> Additionally, easy-going builder games can relax a person as well and help them feel happier. Generally, <u>games have proven to be helpful for the good emotional development of the children.</u>
As games today are becoming more imaginative and more diverse,<u> plenty of them can have an educational purpose and spark children’s imagination, problem-solving skills and teach them subjects such as history, maths, logic, and so on. </u>
B. Metaphor
It is describing the world as something it isn't really.
Answer: \
the answer is C
Considering the context and tone of the passage, frail as used here connotes lacking strength. This statement gives the impression of aging and weakness. Which expresses the state weakness more than the other options given.
Frail means when something is weak and delicate, thus describing the mother as such indicates that lack of required strength due to old age. This implies that the mother looks weak and aged.
Explanation: hope i helped