Explanation:
1.
the answer to the first question is <u>organizational unit</u>. this is because in this scenario that we have before us, cost is a deciding factor. a unit as this can adapt to changes, it is flexible and also not very complex
2.
answer to question 2 is <u>PDC emulator</u><u>.</u><u> </u>this emulator can perform the function synchronization of time across every domain controller that is in the domain. other of its functions are, authentication and changing of passwords.
3.
the answer to the 3rd question is <u>child domain</u><u>.</u><u> </u>It is a factor in this scenario because it works well in a situation where there is an issue of slow network connection.
Answer:
The decision to use pair programming by an Agile Team should be captured in their <em>Inspect and Adapt meeting notes. </em>
Explanation: The underlying principle for having an agile team that the team is committed to constant incremental and or progressive improvement.
Inspect and Adapt Meeting Notes are notes which hold the summary of past achievements which hold and records of things to do going forward in order to ensure that there is progress and improvement over the last set of objectives.
These notes are usually taken at the Inspect and Adapt meeting. This is simply a meeting held at the end of each project milestone. An agile team during this meeting will review its performance, agree and document how it can be more effective.
Pair programming is also an Agile practice in the parlance of software development. Instead of the regular method where an individual is tasked with the development of an application, in this case, two programmers are tasked with the development of one App.
Sometimes this method is used during Extreme Programming (XP)
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Most languages require a compiler. This is because machine code consists of only 0s and 1s, which is executable. All other languages have to be translated into machine language by a compiler.
Developing concept art so you know what the character basically looks like
The correct answer is torque.
Torque
A twisting force that tends to cause rotation, commonly used term among mechanics and engineers.