Answer:
Following are the response to the given question:
Explanation:
The glamorous objective is to examine the items (as being the most valuable and "cheapest" items are chosen) while no item is selectable - in other words, the loading can be reached.
Assume that such a strategy also isn't optimum, this is that there is the set of items not including one of the selfish strategy items (say, i-th item), but instead a heavy, less valuable item j, with j > i and is optimal.
As
, the i-th item may be substituted by the j-th item, as well as the overall load is still sustainable. Moreover, because
and this strategy is better, our total profit has dropped. Contradiction.
The option that best explains the game is that a game can have multiple instances using the same class.
<h3>Can a class have multiple instances?</h3>
A game is one that can always create multiple instances of a class. This is known to be the reason that classes are made.
Conclusively, each object often has its own specific inner variables and they do not have only if they are static but games of multiple instances is the reason why there is only one class with the new characters.
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C because previous sends you back to something before such as a web page, Next does the opposite and I can't remember what Show MarkUp does.
Answer:
A. The parent-teacher orginization keeps a log of cookies sales to raise money for the elementary school.
Explanation:
Answer:
If we delete record number 15 in a primary table, but there's still a related table with the value of 15, we end up with an orphaned record. Here, the related table contains a foreign key value that doesn't exist in the primary key field of the primary table. This has resulted in an “orphaned record”.