Answer:
All the above statements are true.
Explanation:
Quick Access toolbar: It can be located at the top left-hand corner of the screen or above the ribbon in almost all office applications
it contains all those functionality that is used frequently.it can be customizable
It can contain functions that are independent
It can be modified to contain any function that you use frequently.
It can contain functions that are also in the ribbon.
It can be modified to contain any function that you use frequently.
The Code Looks Like this :
import java.util.Scanner;
public class StringInputStream {
public static void main (String [] args) {
Scanner inSS = null;
String userInput = "Jan 12 1992";
inSS = new Scanner(userInput);
String userMonth = "";
int userDate = 0;
int userYear = 0;
/* Your solution goes here */
inSS.useDelimiter(" ");
userMonth=inSS.next();
userDate=inSS.nextInt();
userYear=inSS.nextInt();
System.out.println("Month: " + userMonth);
System.out.println("Date: " + userDate);
System.out.println("Year: " + userYear);
return;
}
}
Out Put:
Month: Jan
Date: 12
Year: 1992
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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