Answer:
<u>D. In DMA, interrupt is sent when the task is completed</u>
Explanation:
Note, the term Direct Memory Access simply refers to a computer feature that allows hardware subsystems to directly access the main system memory of a computer, without any the aid of the central processing unit (CPU).
It is a fact that while the transfer process is ongoing, an interrupt (interrupt signal) is not sent until when the task is completed.
Answer:
#include <iostream>
#include <time.h>
#include <string>
using namespace std;
int main(){
srand(time(NULL));
cout<<"Throw dice"<<endl;
int b =0;
int a=0;
a=rand()%6;
b=rand()%6;
for (int i =0;i<1;i++)
{cout<<"dice one: "<<a<<endl;}
for (int i =0;i<1;i++)
{cout<<"dice two: "<<b<<endl;}
if(a>b)
{cout<<"first dice won"<<endl;}
if(b>a)
{cout<<"second dice won"<<endl;}
else{cout<<"they are same"<<endl;
return main();
}
return 0;
}
Explanation:
/*best dice roll game just for you change it as you want but all necessary things are there/*
you would have to call all of them, so d.
Answer:
The answer would be After the slide you are viewing.
I hope this helped!