Answer: Wider channel bandwidth has several downside or disadvantages to it. Some of these are as follow:
a) Higher channel bandwidth means lower will be the number of channels being utilized.
b) Wider bandwidth may lead to an increase in the speed but on the other hand, it'll lead to several interference problems.
It is true the reason why it is true is
The three default components listed in the inspector view of a terrain assets are: Terrain, Terrian Collider and Texture.
So the answer is Transform.
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time, it will snap the object to intersection points of the Collider; allowing stacking of objects automatically.
So the answer is Stack objects automatically.
Graphics are important in multimedia application this is because humans are visually oriented etc.