21. 0.25x - 1.25 - 3x + 2 = -2.75x + 0.75
22. 15/100= 0.15. 0.15•64,000= 9,600. The answer is D.
23. 1,200-300= 9,000. 1,200+300= 15,000. 9,000/15,000= 3/5. 3/5= 0.6. 60% of the building is aboveground.
24. The patterson seems to be the y=18x and when you plug 7 in to the equation, you get 126, not 128, so D is the answer.
Answer:
30 ounces
Step-by-step explanation:
You first have to write out the two equations:
5+0.25x=y
2+0.35x=y
Then simply equal the equations to each other:
5+0.25x=2+0.35x
Subtract the 2 from both sides:
3+0.25x=0.35x
Subtract the 0.25x from both sides:
3=0.10x
Divide the 0.10 on both sides:
30=x
So, 30 ounces is your answer!
You can check by plugging 30 back into the equations to make sure that they are equal to each other.
5+0.25(30)=12.5
2+0.35(30)=12.5
Answer:
- x ≈ -0.107760269824
- x ≈ 1.98779489573
Step-by-step explanation:
The quadratic portion of f(x) factors as (-4x)(x -2), so has zeros at x=0 and x=2. The cosine portion of f(x) will have a value of 1 at x=0 and a value of about -0.15 at x=2. Thus, we might expect roots to be slightly negative and near x=2. (It turns out that a not-unreasonable approximation of the cosine function as cos(x) ≈ 1-x²/2 can be usefully used to get better approximations of the roots in each case.)
A graphing calculator makes it easy to find initial approximations of the two roots. The graph shows them to be -0.108 and 1.988.
__
Many graphing calculators also include the ability to determine a numerical value of the derivative of a function. This makes it possible to write an iteration function after the fashion of Newton's Method iteration:
g(x) = x -f(x)/f'(x)
where g(x) gives a new value for old guess x, and f'(x) is the derivative of f(x).
The calculator we used is interactive, so the value of g(x) is found even as you type the argument value x. That makes it possible to achieve full calculator accuracy for the root estimate simply by copying the approximate value into the expression g(x).
x ∈ {−0.107760269824, 1.98779489573}
Answer:
f
−
1
(
x
)
= arccos (
x
)
+ π/
2
Step-by-step explanation:
y=cos(x-pi/2)
For inverse, interchange the variables and solve for y
f
−
1
(
x
)
= arccos (
x
)
+ π/
2
Remember
√(mn)=(√m)(√n)
and
√-1=i
√-25=(√-1)(√25)=(i)(5)
aswer is +/-5i