Answer: provided in the explanation section
Explanation:
Given that:
Assume D(k) =║ true it is [1 : : : k] is valid sequence words or false otherwise
now the sub problem s[1 : : : k] is a valid sequence of words IFF s[1 : : : 1] is a valid sequence of words and s[ 1 + 1 : : : k] is valid word.
So, from here we have that D(k) is given by the following recorance relation:
D(k) = ║ false maximum (d[l]∧DICT(s[1 + 1 : : : k]) otherwise
Algorithm:
Valid sentence (s,k)
D [1 : : : k] ∦ array of boolean variable.
for a ← 1 to m
do ;
d(0) ← false
for b ← 0 to a - j
for b ← 0 to a - j
do;
if D[b] ∧ DICT s([b + 1 : : : a])
d (a) ← True
(b). Algorithm Output
if D[k] = = True
stack = temp stack ∦stack is used to print the strings in order
c = k
while C > 0
stack push (s [w(c)] : : : C] // w(p) is the position in s[1 : : : k] of the valid world at // position c
P = W (p) - 1
output stack
= 0 =
cheers i hope this helps !!!
Answer:
Write pseudocode and create a mock-up of how the game will work and look
Explanation:
Since in the question it is mentioned that Adam wants to develop a new game for this he made an outline with respect to game functions needed, time period, people who help him.
After that, he writes the pseudocode i.e a programming language and then develops a model i.e mock up that reflects the working of the game and its look so that he would get to know how much work is pending.
Answer:
Malware is the collective name for a number of malicious software variants, including viruses, ransomware and spyware. Shorthand for malicious software, malware typically consists of code developed by cyberattackers.
Explanation:
After earning a learners license , the <span>test that must be successfully passed to earn an operators license in Florida is: the driving skill test
The diriving skill test is a set of procedure that all learners must follow in order to determine the learners' ability in driving motor vehicle and test learner's understanding about traffic rules.</span>
Explanation:
polynomial-time 3-approximation for the maximum matching problem in 3-regular hypergraphs as follows: Given a 3-regular hypergraph, find a matching with maximum cardinality.