The information from the excerpt that best supports the inference that certain video games resulted from issues related to national security is this:
- "Since the first head-mounted display was built for the Pentagon in 1968, primitive versions of virtual reality have since proliferated to video arcades around the country."
<h3>Which information from the excerpt best supports the inference?</h3>
The information from the excerpt that best supports the inference that certain video games arose from issues related to national security is that which shows that it was after the first head-mounted display was built for the Pentagon that primitive versions of virtual reality began to be built.
So, the second part of the sentence points to the relationship between virtual reality and security.
Learn more about virtual reality here:
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A miller’s daughter dies in her bed, weakened from lack of food.
Another “poor, hunger-starved beggar boy” is found in the street and carried into a house, where he dies.
A four-year-old local boy dies “for want of food and means,” as does his mother.
You hear the story of a man leaving his home and walking hundreds of miles in search of work or food and returning after a couple of months with sufficient money only to find that his wife and children have all since died.
These four are clear explicit examples of starvation during Elizabethian times, since England faced hard times during Elizabethian times, since the population grew larger by a third, and the resources stayed the same, they had to divide the same products between more people.
Answer:
Antigone's archetype reveals thats she can defy societies rules. Although society says a woman must obey; Antigone is loyal and follows her morals. she inevitably plays the role of the tragic heroine.
The most logical answer would be “why did the author write this text?”