Inland, river, Forest, mist, farms, and countryside.
The boy's rendition of his late father's painting was an absolute monstrosity. It was unveiled right beside the old man's grave to a crowd of dishevelled bystanders, the ladies holding their billowing skirts down and the men scratching at their unkempt beards. It wasn't a particularly sacrilegious artwork, but the crowd would say otherwise. Hands jumped to mouths to keep a scream bottled in, eyes widened to the point of tearing. They'd never seen something quite like it.
In Dover Beach by Mathew Arnold, the speaker describes the sea at night, how it looks and sounds as it crashes against the moonlit coast. The speaker calls the reader to come and observe with him such a marvelous view. In line one he states "The sea is calm tonight.", while in line five he emphasizes "... <span>out in the tranquil bay. ".
Therefore, your best answer is calm/tranquil.</span>
Answer:
"Stalked off in search of worthier prey, whistling spiritedly so that the hiders should hear and tremble"/ "Where could he burrow?"/ "Ravi had a frightening glimpse of them as Raghu combed the hedge of crotons and hibiscus, trampling delicate ferns underfoot as he did so"/ "Ravi looked about him desperately, swallowing a small ball of snot in his fear."
Explanation:
Anita Desai's story "Games At Twilight" is set in an Indian atmosphere, with the children as the main protagonists. The story deals with the issues of children, their disillusioned fantasies, and the universal theme of children playing games along with their world.
The given excerpt from the story shows the children playing a game of hide-and-seek. And this scene resembles a hunting scene, where the hunter follows and captures his prey. Likewise, the hunter, in this case, is Raghu, with the "long, hefty, hairy footballer legs". And he is searching for the other children who represent the prey.
The description of not only Raghu, but the way Ravi, the protagonist describes the fear in Manu also suggests a hunting imagery. He got frightened and tried "desperately" to hide and stay away from being detected, all the while "swallowing a small ball of snot in his fear".
All these tiny descriptions makes the game sound like a hunt.