Um, is there angles to look at, or an actual problem?
Answer:
A. 15
Step-by-step explanation:
V of a right prism which this is. Is LxWxH
So 1.5x 4x2.5=15
The computation shows that the price of each game is $2.5 and the price of shoe rental will be $3.
<h3>How to illustrate the information?</h3>
Fron the information given, the equation will be:
s + 4g = 13
s + 8g = 23
4g = 10
g = 2.5
Therefore, the price of each game is $2.5
The price of shoe rental will be:
s + 4g = 13
s + 4(2.50) = 13
s = 13 - 10.
s = 3
Learn more about computations on:
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Answer:
<em>i: </em>x=-2, x=1
<em>ii: </em>x=-1/2
Step-by-step explanation:
Quadratic form:
You solve <em>i </em>by using FOIL (First, Outside, Inside, Last) because it is a multiplication problem.
![(x+2)(x-1)=0](https://tex.z-dn.net/?f=%28x%2B2%29%28x-1%29%3D0)
<em>"first"</em> would be
, which would equal ![x^{2}](https://tex.z-dn.net/?f=x%5E%7B2%7D)
<em>"outside"</em> would be
, which would equal ![-1x, or -x](https://tex.z-dn.net/?f=-1x%2C%20or%20-x)
<em>"inside"</em> would be
, which would equal ![2x](https://tex.z-dn.net/?f=2x)
<em>"last" </em>would be
, which would equal ![-2](https://tex.z-dn.net/?f=-2)
Now you need to combine the terms so that they are one after the other
![+2x-2](https://tex.z-dn.net/?f=%2B2x-2)
Combine like terms, and you should get:
![x^{2} +x-2](https://tex.z-dn.net/?f=x%5E%7B2%7D%20%2Bx-2)
i Solution
<em>You need to get the variable by itself.</em>
<em>Subtract two from both sides</em>
![x+2=0\\x=-2](https://tex.z-dn.net/?f=x%2B2%3D0%5C%5Cx%3D-2)
<em>Add one to both sides.</em>
![x-1=0\\x=1](https://tex.z-dn.net/?f=x-1%3D0%5C%5Cx%3D1)
ii Solution
<em>Add all the terms.</em>
![x+2+x-1=0\\2x+1=0\\2x=-1\\x=-\frac{1}{2}](https://tex.z-dn.net/?f=x%2B2%2Bx-1%3D0%5C%5C2x%2B1%3D0%5C%5C2x%3D-1%5C%5Cx%3D-%5Cfrac%7B1%7D%7B2%7D)