In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
<span />
B. Put it in quotes if it is directly quoted as is and cite the source. You should likely also list the source in the works cited but not the phrase itself.
8 smaller units, called bits :)
Answer:
The orientation option
Explanation:
Orientation in excel allows you to rotate text in several different ways. We can used this option to spice things up a bit. There are several kinds of orientation. There is one where the orientation can be rotated and the other one where the text can be either be put in a vertical or diagonal fashion.