A component which is most likely to allow both physical and virtual machines to communicate with each other is a: virtual switch.
<h3>What is virtualization?</h3>
Virtualization can be defined as the creation of an abstract layer over computer hardware primarily through the use of a software, in order to enable the operating system (OS), storage device, server, etc., to be used by end users over the Internet.
In Cloud computing, some of the components (features) which is not required for a successful virtualization environment include the following:
In conclusion, we can infer and logically deduce that a component which is most likely to allow both physical and virtual machines to communicate with each other is a virtual switch because it enables the virtual servers and the desktops to communicate.
Read more on virtualization here: brainly.com/question/14229248
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Complete Question:
Which component is most likely to allow physical and virtual machines to communicate with each other?
VHD.
Virtual switch.
Hyper V.
Host OS.
Answer:
Peter and Rosemary Grant are distinguished for their remarkable long-term studies demonstrating evolution in action in Galápagos finches. They have demonstrated how very rapid changes in body and beak size in response to changes in the food supply are driven by natural selection.
Explanation:
please
Answer:
import java.util.Scanner;
public class DashLine {
public static void main(String[] args) {
// Declaring variables
int n;
/*
* Creating an Scanner class object which is used to get the inputs
* entered by the user
*/
Scanner sc = new Scanner(System.in);
// Getting the input entered by the user
System.out.print("Enter a number :");
n = sc.nextInt();
// calling the method by passing the user entered input as argument
dashedLine(n);
}
//This method will print the dashed line for number greater than zer
private static void dashedLine(int n) {
if (n > 0) {
for (int i = 1; i <= n; i++) {
System.out.print("-");
}
System.out.println();
}
}
}
Explanation:
Answer:
a) Yes
b) Yes
c) Yes
d) No
e) Yes
f) No
Explanation:
a) All single-bit errors are caught by Cyclic Redundancy Check (CRC) and it produces 100 % of error detection.
b) All double-bit errors for any reasonably long message are caught by Cyclic Redundancy Check (CRC) during the transmission of 1024 bit. It also produces 100 % of error detection.
c) 5 isolated bit errors are not caught by Cyclic Redundancy Check (CRC) during the transmission of 1024 bit since CRC may not be able to catch all even numbers of isolated bit errors so it is not even.
It produces nearly 100 % of error detection.
d) All even numbers of isolated bit errors may not be caught by Cyclic Redundancy Check (CRC) during the transmission of 1024 bit. It also produces 100 % of error detection.
e) All burst errors with burst lengths less than or equal to 32 are caught by Cyclic Redundancy Check (CRC) during the transmission of 1024 bit. It also produces 100 % of error detection.
f) A burst error with burst length greater than 32 may not be caught by Cyclic Redundancy Check (CRC) during the transmission of 1024 bit.
Cyclic Redundancy Check (CRC) does not detect the length of error burst which is greater than or equal to r bits.