1answer.
Ask question
Login Signup
Ask question
All categories
  • English
  • Mathematics
  • Social Studies
  • Business
  • History
  • Health
  • Geography
  • Biology
  • Physics
  • Chemistry
  • Computers and Technology
  • Arts
  • World Languages
  • Spanish
  • French
  • German
  • Advanced Placement (AP)
  • SAT
  • Medicine
  • Law
  • Engineering
11111nata11111 [884]
3 years ago
12

FASTTT

English
1 answer:
frez [133]3 years ago
6 0

Answer:

From school shootings, to violence in teens, and laziness in teens, these things have all been blamed on video games. This being said, the real question is how much truth is to this. Everybody has their own opinion and they are entitled to that, but factual research will be the basis to this paper.  

The issue of video gaming being good or bad has been a topic of interest since the inception of the first video game in the early 20th century. Debates would often concentrate on the violence and chaos induced by video gaming, including the detrimental effects it has on its gamers in all age groups and a few would concentrate on its benefits. Nowadays, it is common to hear about crimes committed by gamers, especially from the teenage age group, in an attempt to recreate the scenes from the games they play.

People often play video games for a variety of reasons, from entertainment, recreation to just to gain some insight on certain genres. Nowadays, people have second thoughts over video gaming, especially parents and experts, as gamers tend to exhibit aggressive and questionable behavior due to the games they play. However, studies have shown that video gaming can actually aid gamers in their physical, mental, social, and emotional capacities that sometimes is hard to learn with other methods; no matter what their genre of preference may be. In a physical aspects, studies have shown that video gaming can actually promote basic skills such as hand-to-eye coordination, motor skills, and the capacity to do things with both hands or ambidextrous.

In a mental aspect, video gaming sharpens the mind of the gamer in terms on how they get information and knowledge, as well as develop analytic and psychological skills that is necessary in real life. Experts have observed that children, who have been exposed to video games, tend to show more experience and proficiency with computers and its applications than those who did not play video games. Video gaming enabled these children, according to the study, to be familiar on how to associate computer functions and parts with those of video game functions, easily developing a method to understand how to work on programs and applications on another system. Experts had agreed that with this improved literacy with computers, video gamers do not need further instructions on how to use known computer applications. Advocates of video gaming also argue that video gaming actually enables gamers, especially children, to think of possible strategies and entice education since video games enable gamers to enter into several scenarios that would require them to perform real-like functions or to answer questions to pass to the next round or receive a certain amount of points. Efficiency is also tested by these video games since players would often need to execute skills and answer questions perfectly to gain perfect scores. Video games even sets gamers into different levels - from easy to hard – to enable them to challenge their strategic skills to complete the game with full completion rate.

Video games also serve as a perfect alternative for gamers to experience or learn certain skills that can be dangerous to experience in real life.  Video gaming also offers players to visualize several aspects of life such as overcoming the nature of their decisions, and improve their relationships with their family and friends since some games can enact scenarios that would fit the player’s chosen career or skill.

The potential of video games to improve a person’s physical, mental, social and emotional aspect continues to grow as new techniques and improvements are done to improve gameplay for each gamer in every age group. While it is agreeable that some video games tend to foster negative behaviors such as immorality, violence and aggression; the video gaming market also provides mediums for gamers to improve their skills and behaviors with different gaming genres and storylines that challenges the gamer to succeed.

thenks and plsss mark me barinliestt :)))

You might be interested in
In a between-subjects design
zzz [600]

Answer:

d. each participant receives one level of the independent variable.        

Explanation:

Between-subjects design: The between-subjects design is also referred to as between-groups design and is one of the types of experimental design. In a between-subjects design, a single participant is exposed to only one user interface because each participant is supposed to test a single condition. It means that a single participant will experience one experimental condition.

Example: A researcher has two different groups of participants, one group is being experimented in a warm condition and the other is in cold condition.

6 0
3 years ago
PLEASE !!' THANK YOUUUU
IceJOKER [234]
Can you tell me what the word is that I need to define? I cant see it.
5 0
4 years ago
Read 2 more answers
How does Obama create cohesion in this paragraph?
LiRa [457]

Answer:

It's B, he uses the words "we" and "our" to show connections in the audience.

Explanation:

Cohesion means "the action or fact of forming a united whole"

which basically means, everyone sticking together.

7 0
1 year ago
Explain how Mr. Hale's question, ""But would the women know a clue if they did come upon it?" demonstrates the men's attitude to
zhuklara [117]

Answer:

The men including the Sheriff Mr. Peters and Mr. Hale seem to have no concern for the opinions of the womenfolk. Moreover, the women are left to defend their own kind, to the extend of hiding evidence for a woman accused of the crime of murdering her own husband.

Explanation:

Susan Glaspell's short story <em>A Jury of Her Peers</em> / <em>Trifles</em>, <em>A One Act Play</em>, tells the story of Mrs. Wright who had been accused and kept in captivity over the death of her husband Mr. Wright. And the men who had gone to look for evidence in the Wrights' home including the Sheriff are sure that their wives will not find any evidence even if they come across one. This clearly shows the gender roles in the society, where the women are thought to be incapable of doing anything worthwhile.

But contrary to the belief, it is the women (Mrs Hale and Mrs. Peters) are the ones who find all the hints that show how guilty Mrs. Wright was. Their reflection on the life of the accused woman also reveals how women were treated in general. And while the men couldn't come across any evidence to prove her guilt, the women decided to hide whatever they found for they sympathize and relate to her situation and what it must have led her to do the deed. Therefore, it can be rightly said that the men in general seemed to not give any importance to the women in the society, leaving the womenfolk to fend for their own kind even regarding a murder case.

6 0
3 years ago
What do confessions represent to Danforth?
Black_prince [1.1K]

Answer:

Governor Danforth represents rigidity and an over-adherence to the law in The Crucible. Danforth is clearly an intelligent man, highly respected and successful. He arrives in Salem to oversee the trials of the accused witches with a serene sense of his own ability to judge fairly

Explanation:

4 0
4 years ago
Read 2 more answers
Other questions:
  • What is needed at the beginning of sentence 5? 4.I thought he was acting strangely 5. I was walking by the dirt lot again, and t
    13·2 answers
  • Read the passage what is an effective way to rewrite the passage to avoid reducancy and wordiness ? Most people, regardless of t
    10·2 answers
  • Essay Question: Explain the theme of Romeo and Juliet and how it is developed throughout the play.
    14·1 answer
  • In a drama what is an aside
    13·2 answers
  • What scene does lady macbeth say duncan looks like her father?
    10·1 answer
  • Read the passage from "The Yellow Wallpaper.”
    7·2 answers
  • Which characters in The Hate U Give do you think most exemplify bravery?
    15·2 answers
  • What is the meaning of stake​
    9·1 answer
  • Which detail in this excerpt helps create the pace and
    7·1 answer
  • Who made satire popular?
    14·1 answer
Add answer
Login
Not registered? Fast signup
Signup
Login Signup
Ask question!