Answer:
The claim and that the players are fed up with reality is effectively supported by paragraph 3.
Explanation:
In the article "Reality Is Broken," the author shows how players have preferred to spend their time on games rather than the real world. This is happening because the players are tired of reality because it is not compensatory, on the contrary, the reality is tiring, oppressive and negative and the players can escape these sensations in a virtual world, where they can succeed and reach goals, becoming the happiest and most satisfied.
Ambidextrous able to use both hands with equal ease
• ambiguity something that does not have a clear meaning
• ambition (1) a specific goal or aim
(2) is apart of ambition.) (2) a desire to be successful, powerful, or famous
• ambivalence (1) simultaneous and contradictory feelings toward something or
• ambience (1) the feeling or mood of a specific place
• amphibian (1) an animal that can live both on land and water
• amphibious (1) able to be used both on land and in water
• amphitheater (1) a large building or outdoor space with seats in curved, raised rows around an open space
• ambulance (1) a vehicle specially equipped for transporting injured or sick
people, especially in an emergency
• instructions (1) a statement that tells the reader how to do something
Hope this helps
Radhe radhe
Hello. Although you showed the book to which the question refers, you did not say which incident the question refers to, as there are many incidents covered in the book. This makes it impossible for your question to be answered, but I will try to help in the best possible way.
The main factor that points to the transition from old forms of war to new forms of war during the first world war was the use of technologies, mainly those driven by the industrial revolution, which gave the army a warlike power never seen before and allowed each army had access to fighter planes, tanks, submarines, toxic gases and others that did not exist in previous wars and that caused much greater destruction.