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scoundrel [369]
3 years ago
15

Is corruption a negative impact on one's right​

English
2 answers:
solmaris [256]3 years ago
4 0

Answer:

Not entirely sure but I think so.

BaLLatris [955]3 years ago
4 0

Answer:

yes

Explanation:

because corruption leads to deceit and injustice. so one with a violation of a right may report it but not get justice due to the corruption

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Which qualities should a neighbour have ?​
lora16 [44]

Answer:

<u>The qualities a neighbor should have are the following:</u>

1) They should be caring. They should care for each other.

2) They should not be disturbing.

3) They should be friendly and giving. They should not say "no" if their neighbor needs anything.

4) They should be communicating. They should communicate with each other to develop understanding.

Hope this helped!

~AnonymousHelper1807

5 0
3 years ago
"Do you think there is any relationship between sanity and intelligence or cleverness? Why or why not?"
elixir [45]
If this is asking for a personal opinion, then no. I do not believe there is any relationship or connection between sanity and intelligence because someone’s mental state or background doesn’t define their intelligence or thinking patterns. Some studies done over mental disorders such as BPD (borderline personality disorder) have found sufferers to be more intelligent and, ironically speaking, happier than the average person.
7 0
3 years ago
Based on the context of each sentence, choose the word that most closely matches the denotation of the underlined word.
Black_prince [1.1K]

- Stubbornness is a synonym for Obstinately

Both of them mean an unwillingness to conform to a certain opinion or persuasion

- Determination is a synonym for resolution that cannot be swayed

Both of them meant a stance that a person gonna do a certain things and would not stop until it's achieved

- Greediness is a synonym for Avaricious

Both mean intense/selfish desire to obtain wealth or power by their own.

- And Stinginess is a synonym of Parsimonious

Both mean unwillingness to share their wealth or power to other people

5 0
3 years ago
Read 2 more answers
According to the article “how video games effect the Brain”Hanna nicholes maintains that:
aivan3 [116]

Answer:

At a glance, more than 150 million people in the United States play video games regularly, or for at least 3 hours per week. The average American gamer is a 35-year-old adult, with 72 percent of gamers aged 18 or older. For video game use by children, most parents – 71 percent – indicate that video games have a positive influence on their child’s life.

Video game sales continue to increase year on year. In 2016, the video game industry sold more than 24.5 billion games – up from 23.2 billion in 2015, and 21.4 billion in 2014.

The top three best-selling video games of 2016 were Call of Duty: Infinite Warfare, Battlefield 1, and Grand Theft Auto V. These games fall into the first-person shooter or action-adventure genres – the top two genres, accounting for 27.5 percent and 22.5 percent of sales, respectively. First-person shooter and action genres often stand accused of stirring aggression and causing violence and addiction.

Decades of research examining video gaming and violence have failed to reach a consensus among scientists. Scientists have been unable to find a causal link between playing video games and acts of violence in the real world.

A growing body of evidence, however, shows that video gaming can affect the brain and, furthermore, cause changes in many regions of the brain.

Scientists have recently collected and summarized results from 116 scientific studies to determine how video games can influence our brains and behaviors. The findings of their review were published in Frontiers in Human Neuroscience.

“Games have sometimes been praised or demonized, often without real data backing up those claims. Moreover, gaming is a popular activity, so everyone seems to have strong opinions on the topic,” says Marc Palaus, first author of the review.

By looking at all research to date, Palaus and the team aimed to observe whether any trends had emerged with regard to how video games impact the structure and activity of the brain. A total of 22 of the reviewed studies explored structural changes in the brain and 100 studies analyzed changes in brain functionality and behavior.

Results of the studies indicate that playing video games not only changes how our brains perform but also their structure.

For example, video game use is known to affect attention. The studies included in the review show that video game players display improvements in several types of attention, including sustained attention and selective attention. Furthermore, the regions of the brain that play a role in attention are more efficient in gamers compared with non-gamers, and they require less activation to stay focused on demanding tasks.

Evidence also demonstrates that playing video games increases the size and competence of parts of the brain responsible for visuospatial skills – a person’s ability to identify visual and spatial relationships among objects. In long-term gamers and individuals who had volunteered to follow a video game training plan, the right hippocampus was enlarged.

Researchers have discovered that video gaming can be addictive – a phenomenon known as “Internet gaming disorder.”

In gaming addicts, there are functional and structural alterations in the neural reward system – a group of structures associated with feeling pleasure, learning, and motivation. Exposing video game addicts to game-related cues that cause cravings, and monitoring their brain responses, highlighted these changes – changes that are also seen in other addictive disorders.

“We focused on how the brain reacts to video game exposure, but these effects do not always translate to real-life changes,” notes Palaus. The research into the effects of video gaming is still in its infancy and scientists are still scrutinizing what aspects of gaming impact what brain regions and how.

“It’s likely that video games have both positive (on attention, visual and motor skills) and negative aspects (risk of addiction), and it is essential we embrace this complexity,” Palaus continues.

Hope this helps, have a nice day/night! :D

6 0
3 years ago
In the movie X-Men: First Class (2011), the character Mystique must decide between defending the people who hate her or using vi
Vikentia [17]
I believe this is an 'internal' conflict, because she has to decide on whether to confront her two opposing thoughts of whether to defend the people who hate her or to use violence to gain human rights
4 0
4 years ago
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