The z-score of Kimmie is -0.625
<h3>Calculating z-score</h3>
The formula for calculating the z-score is expressed as;
z = x-η/s
where
η is the mean
s is the standard deviation
x is the Kimmie score
Substitute the given parameter
z = 85.9-88.4/4.0
z = -2.5/4.0
z = -0.625
Hence the z-score of Kimmie is -0.625
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Considering the hang time equation, it is found that Player 1 jumped 0.68 feet higher than Player 2.
<h3>What is the hang time equation?</h3>
The hang-time of the ball for a player of jump h is given by:

The expression can be simplified as:

For a player that has a hang time of 0.9s, the jump is found as follows:




h = 3.24 feet.
For a player that has a hang time of 0.8s, the jump is found as follows:




h = 2.56 feet.
The difference is given by:
3.24 - 2.56 = 0.68 feet.
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Answer:
1,2,3
18=8×1 =
Step-by-step explanation:
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Answer:
Linearly Dependent for not all scalars are null.
Step-by-step explanation:
Hi there!
1)When we have vectors like
we call them linearly dependent if we have scalars
as scalar coefficients of those vectors, and not all are null and their sum is equal to zero.
When all scalar coefficients are equal to zero, we can call them linearly independent
2) Now let's examine the Matrix given:

So each column of this Matrix is a vector. So we can write them as:
Or
Now let's rewrite it as a system of equations:

2.1) Since we want to try whether they are linearly independent, or dependent we'll rewrite as a Linear system so that we can find their scalar coefficients, whether all or not all are null.
Using the Gaussian Elimination Method, augmenting the matrix, then proceeding the calculations, we can see that not all scalars are equal to zero. Then it is Linearly Dependent.



Well... the two rectangles are in the picture below, those are their coordinates
so, you can pretty much see how long one side is, since you can simply count the units on the grid
running a tests on them.... hmmm they'd be similar is the length of the corresponding sides on each figure, give the same ratio