Answer:
the answer might be 2......
The three default components listed in the inspector view of a terrain assets are: Terrain, Terrian Collider and Texture.
So the answer is Transform.
If you use the Move tool then click and drag an object while holding CTRL and Shift at the same time, it will snap the object to intersection points of the Collider; allowing stacking of objects automatically.
So the answer is Stack objects automatically.
Answer:
the coefficient of x here is 4
Explanation:
pls let me know if its wrong or right ..i"ll try another way than:?
Answer:
It displays an error message from the getDouble() method
Explanation:
The above would be the result because of the following
1. Variable d is declared as a double variable and should be used as such.
2. The getDouble() method is also defined to handle double variables only.
When the program tries to accept at
weightInPounds = getDouble(sc, prompt);
The getDouble method is called immediately and since the value
"two hundred" entered in string, it can't handle this data type and it (the getDouble method) will display an error message
Answer:
Computers were introduced to the U.S. Navy on the eve of war for submarines. The computers used trigonometry to help the submariners know when to fire their torpedoes at a moving target. These devices were expanded to surface ships to provide more accurate firing of the guns.
Explanation: