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bekas [8.4K]
3 years ago
6

Please need help.... The system development process is called a cycle. Which of the following may be an ongoing process which su

pports the concept of a cycle?
Revision due to implementation feedback and external factors
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Creating screen mockups
Computers and Technology
1 answer:
ser-zykov [4K]3 years ago
3 0

Answer:

Revision due to implementation feedback and external factors.

Explanation:

Software development life cycle (SDLC) can be defined as a strategic process or methodology that defines the key steps or stages for creating and implementing high quality software applications.

Some of the models used in the software development life cycle (SDLC) are;

I. A waterfall model: it can be defined as a process which involves sequentially breaking the software development into linear phases. Thus, the development phase takes a downward flow like a waterfall and as such each phase must be completed before starting another without any overlap in the process.

II. An incremental model: it refers to the process in which the requirements or criteria of the software development is divided into many standalone modules until the program is completed.

III. A spiral model: it can be defined as an evolutionary SDLC that is risk-driven in nature and typically comprises of both an iterative and a waterfall model. Spiral model of SDLC consist of these phases; planning, risk analysis, engineering and evaluation.

Revision due to implementation feedback and external factors is an ongoing process which supports the concept of a cycle because at regular intervals, software developers make use of the reviews (feedback) to improve and address any issue (bugs) associated with their software applications.

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Answer:

The method is as follows:

public static void checkIntersection(double x1, double y1, double r1, double x2, double y2, double r2){

    double d = Math.sqrt(Math.pow((x1 - x2),2) + Math.pow((y1 - y2),2));

    if(d == r1 + r2){

        System.out.print("The circles touch each other");     }

    else if(d > r1 + r2){

        System.out.print("The circles do not touch each other");     }

    else{

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}

Explanation:

This defines the method

public static void checkIntersection(double x1, double y1, double r1, double x2, double y2, double r2){

This calculate the distance

    double d = Math.sqrt(Math.pow((x1 - x2),2) + Math.pow((y1 - y2),2));

If the distance equals the sum of both radii, then the circles touch one another

<em>     if(d == r1 + r2){</em>

<em>         System.out.print("The circles touch each other");     }</em>

If the distance is greater than the sum of both radii, then the circles do not touch one another

<em>    else if(d > r1 + r2){</em>

<em>         System.out.print("The circles do not touch each other");     }</em>

If the distance is less than the sum of both radii, then the circles intersect

<em>    else{</em>

<em>         System.out.print("The circles intersect");     }</em>

}

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